![]() ![]() ![]() If your DPS is good enough to get the first drake down while the third one isnt up, then by all means kill shadron second. We found a paladin very helpful with the resist aura to reduce breath damage, and his taunt abilities get the adds off the healer without having to turn the dragon and put others in harms way of the breath and tail whip.īasic strategy is burn down the drakes one by one, we went with Tenebron first because hes up first, then Vesperon who comes third (he reduces raids max HP, we felt that the HP buffer from this was more important then Shadrons extra fire damage) then shadron. Used a resto druid, protection paladin, and fire mage. Normally about 1:40 worth.ĭon't let your blaze tank get overwhelmed, he should call when to aoe them, only when Tenebron dies, and when just Vesperon is up.Ĭomment by Pugbot3 manned this achievement. We usually start rotating cooldowns when Shadron lands until Vesperon dies. Once Vesp dies, kill the add inside the portal, finish off Sarth, and cheer. Once Shadron is dead we go into every Vesperon portal until Vesperon is at about 25%, then we just burn Vesperon. If your DPS can kill Shadron without killing themselves and without letting the main tank die, you basically have free titles. The key part of this fight is killing Shadron as fast as possible to reduce the amount of time the 100% fire damage aura, and 75% fire/shadow damage Twilight Torment is on the main tank (While Rotating Hand of Sacrifices, Pain Suppression, Guardian Spirit, Etc.). What we do is have everyone burn cooldowns and Potions of speed on Tenebron, AoE the Lava Blazes before Shadron lands, and pop Heroism on Shadron. THE TWILIGHT ZONE FULLComment by ZlayerOur guild uses a warrior to tank Sarth during 3d25, for his Shield Wall, Last Stand, and our lack of a full time feral druid. ![]()
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